We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
Abstract In an effort to achieve lower bandwidth requirements, video compression algorithms have become increasingly complex. Consequently, the deployment of these algorithms on Fi...
Su-Shin Ang, George A. Constantinides, Wayne Luk, ...
Abstract— Flooding based strategies are conventionally employed to perform querying and broadcasting in sensor networks. These schemes have low hop-delays of Θ( 1 M(n) ) to reac...
Sundar Subramanian, Sanjay Shakkottai, Ari Arapost...
The ray shooting problem arises in many different contexts and is a bottleneck of ray tracing in computer graphics. Unfortunately, theoretical solutions to the problem are not ver...
The quality of a local search engine, such as Google and Bing Maps, heavily relies on its geographic datasets. Typically, these datasets are obtained from multiple sources, e.g., ...