In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...
An iterative algorithm for the reconstruction of natural images given only their contrast map is presented. The solution is neuro-physiologically inspired, where the retinal cells...
Traditional flow volumes construct an explicit geometrical or parametrical representation from the vector field. The geometry is updated interactively and then rendered using an u...
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...