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PUC
2002
121views more  PUC 2002»
13 years 8 months ago
First Person Indoor/Outdoor Augmented Reality Application: ARQuake
: This paper presents a first person outdoor/indoor augmented reality application ARQuake that we have developed. ARQuake is an extension of the desktop game Quake, and as such we ...
Bruce H. Thomas, Benjamin Close, John Donoghue, Jo...
COMBINATORICS
2006
158views more  COMBINATORICS 2006»
13 years 8 months ago
Reduced Canonical Forms of Stoppers
The reduced canonical form of a loopfree game G is the simplest game infinitesimally close to G. Reduced canonical forms were introduced by Calistrate, and Grossman and Siegel pro...
Aaron N. Siegel
VR
1993
IEEE
176views Virtual Reality» more  VR 1993»
14 years 21 days ago
Explorations of Display Interfaces for Virtual Reality
The technical limitations of early Virtual Reality systems made them almost teasers for showing the potential of the technology. Since these early days, many researchers have focu...
Michael F. Deering
ISMAR
2005
IEEE
14 years 2 months ago
AR Karaoke: Acting in Your Favorite Scenes
In this paper we present a concept for augmented reality entertainment, called AR Karaoke, where users perform their favorite dramatic scenes with virtual actors. AR Karaoke is th...
Maribeth Gandy, Blair MacIntyre, Peter Presti, Ste...
NETGAMES
2006
ACM
14 years 2 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...