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WSC
1997
13 years 10 months ago
Simulation-based Planning for Multi-Agent Environments
One of the key issues in reasoning with multiple interacting intelligent agents is how to model and code the decision making process of the agents. In Artificial Intelligence (AI...
Jin Joo Lee, Paul A. Fishwick
NIPS
1993
13 years 10 months ago
Temporal Difference Learning of Position Evaluation in the Game of Go
The game of Go has a high branching factor that defeats the tree search approach used in computer chess, and long-range spatiotemporal interactions that make position evaluation e...
Nicol N. Schraudolph, Peter Dayan, Terrence J. Sej...
VMV
2007
186views Visualization» more  VMV 2007»
13 years 10 months ago
Sketch Based Image Deformation
We present an image editing tool that allows to deform and composite image regions using an intuitive sketch-based interface. Users simply draw the outline of the source image reg...
Mathias Eitz, Olga Sorkine, Marc Alexa
APGV
2010
ACM
238views Visualization» more  APGV 2010»
13 years 10 months ago
A morphing-based analysis of the perceptual distance metric of human faces
This paper presents a psychophysical analysis of the discrimination thresholds of human faces that are varied along different directions in Face Space. Generated by a 3D Morphable...
Nadine Gummersbach, Volker Blanz
AI
2007
Springer
13 years 9 months ago
Head gestures for perceptual interfaces: The role of context in improving recognition
Head pose and gesture offer several conversational grounding cues and are used extensively in face-to-face interaction among people. To recognize visual feedback efficiently, hum...
Louis-Philippe Morency, Candace L. Sidner, Christo...