We describe an approach to automatic parallelisation of programs written in Sieve C++ (Codeplay’s C++ extension), using the Sieve compiler and runtime system. In Sieve C++, the p...
Alastair F. Donaldson, Colin Riley, Anton Lokhmoto...
System-on-Chip architectures incorporate several IP cores with well defined master and slave characteristics in terms of on-chip communication. The paper presents a parameterized ...
Object-oriented modeling and design is a way of solving problems using models based upon real-world concepts. In this paradigm, the fundamental construct is the object, an entity ...
We present a analytical framework to identify the tradeoffs and performance impacts associated with different SoC platform configurations in the specific context of implementing m...
Alexander Maxiaguine, Yongxin Zhu, Samarjit Chakra...
While support for IP multicasting continues to spread enabling new applications, an increasing number of hosts connects to the worldwide Internet via low bandwidth Point-toPoint l...