Sciweavers

10773 search results - page 2105 / 2155
» Ambient Computational Environments
Sort
View
113
Voted
HICSS
2003
IEEE
85views Biometrics» more  HICSS 2003»
15 years 8 months ago
Revisiting the Firewall Abolition Act
Mobility and the New Global Economy are accompanied by requirements for dynamism and flexibility, with respect to e-commerce, inter-organizational activity, and security. The clas...
Philip Robinson, Jochen Haller
163
Voted
MSS
2003
IEEE
151views Hardware» more  MSS 2003»
15 years 8 months ago
Accurate Modeling of Cache Replacement Policies in a Data Grid
Caching techniques have been used to improve the performance gap of storage hierarchies in computing systems. In data intensive applications that access large data files over wid...
Ekow J. Otoo, Arie Shoshani
P2P
2003
IEEE
130views Communications» more  P2P 2003»
15 years 8 months ago
Peer-to-Peer Wireless LAN Consortia: Economic Modeling and Architecture
Abstract—In this paper we explore the incentive and architectural issues that arise in Consortia of Peer-to-Peer Wireless Local Area Networks. A P2P WLAN Consortium (PWC) is a co...
Panayotis Antoniadis, Costas Courcoubetis, Elias C...
121
Voted
ACMICEC
2003
ACM
118views ECommerce» more  ACMICEC 2003»
15 years 8 months ago
Visualization of EDI messages: facing the problems in the use of XML
Multi-organizational EDI message networks are complicated communication environments with various standards and technologies. The role of third party message exchange hubs has bec...
Reija Korhonen, Airi Salminen
142
Voted
NETGAMES
2003
ACM
15 years 8 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
« Prev « First page 2105 / 2155 Last » Next »