A proxy object is a surrogate or placeholder that controls access to another target object. Proxies can be used to support distributed programming, lazy or parallel evaluation, ac...
Polyvios Pratikakis, Jaime Spacco, Michael W. Hick...
Duplicated code is a well known problem in software maintenance and refactoring. Code clones tend to increase program size and several studies have shown that duplicated code make...
Abstract— The heterogeneity in the current and future multimedia environment requires an elegant adaptation framework for the production and consumption of different kinds of mul...
Davy De Schrijver, Wesley De Neve, Koen De Wolf, S...
Most hardware description languages do not enforce determinacy, meaning that they may yield races. Race conditions pose a problem for the implementation, verification, and validat...
Patrick Schaumont, Sandeep K. Shukla, Ingrid Verba...
Abstract—Cheddar is a framework dedicated to the specification of real-time schedulers, and to their analysis by simulation. It is developed in Ada. Some parts of its modular ar...