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» An Accomplished Simulator for Discrete Event Systems
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WSC
1998
13 years 8 months ago
Windows-based Animation with PROOF
Proof AnimationTM is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, midsize...
James O. Henriksen
WSC
1997
13 years 8 months ago
The Power and Performance of Proof Animation
Proof Animation™ 4.0 is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, mi...
James O. Henriksen
WSC
1989
13 years 8 months ago
A general purpose animator
Proof Animation™ is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, midsiz...
Daniel T. Brunner, James O. Henriksen
ISCA
2010
IEEE
199views Hardware» more  ISCA 2010»
13 years 11 months ago
A case for FAME: FPGA architecture model execution
Given the multicore microprocessor revolution, we argue that the architecture research community needs a dramatic increase in simulation capacity. We believe FPGA Architecture Mod...
Zhangxi Tan, Andrew Waterman, Henry Cook, Sarah Bi...
IJCNN
2006
IEEE
14 years 1 months ago
A Monte Carlo Sequential Estimation for Point Process Optimum Filtering
— Adaptive filtering is normally utilized to estimate system states or outputs from continuous valued observations, and it is of limited use when the observations are discrete e...
Yiwen Wang 0002, António R. C. Paiva, Jose ...