Sciweavers

391 search results - page 28 / 79
» An Adaptive Course Generation Framework
Sort
View
HCI
2007
13 years 9 months ago
Immersive Digital Games: The Interfaces for Next-Generation E-Learning?
The intrinsic motivation to play, and therefore to learn, that might be provided by digital educational games teases researchers and developers. However, existing educational games...
Michael D. Kickmeier-Rust, Neil Peirce, Owen Conla...
ICRA
2006
IEEE
210views Robotics» more  ICRA 2006»
14 years 1 months ago
Programmable Central Pattern Generators: an Application to Biped Locomotion Control
— We present a system of coupled nonlinear oscillators to be used as programmable central pattern generators, and apply it to control the locomotion of a humanoid robot. Central ...
Ludovic Righetti, Auke Jan Ijspeert
SELMAS
2004
Springer
14 years 1 months ago
A Generative Approach for Multi-agent System Development
The development of Multi-Agent Systems (MASs) involves special concerns, such as interaction, adaptation, autonomy, among others. Many of these concerns are overlapping, crosscut e...
Uirá Kulesza, Alessandro F. Garcia, Carlos ...
TWC
2010
13 years 2 months ago
Efficient Measurement Generation and Pervasive Sparsity for Compressive Data Gathering
We proposed compressive data gathering (CDG) that leverages compressive sampling (CS) principle to efficiently reduce communication cost and prolong network lifetime for large scal...
Chong Luo, Feng Wu, Jun Sun, Chang Wen Chen
IUI
2004
ACM
14 years 1 months ago
Identifying adaptation dimensions in digital talking books
We have developed an automatic DTB production platform [3], which is capable of flexibly generating different user interfaces for talking books. DTBs are built from digital copies ...
Carlos Duarte, Luís Carriço