This paper presents a method to retarget the motion of a character to another in real-time. The technique is based on inverse rate control, which computes the changes in joint ang...
— Many critical elements for statically stable walking for legged robots have been known for a long time, including stability criteria based on support polygons, good foothold se...
Jonas Buchli, Mrinal Kalakrishnan, Michael Mistry,...
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Abstract— This paper develops and compares two asynchronous distributed scheduling algorithms for multiple controlled searchlights in nonconvex polygonal environments. A searchli...
Karl J. Obermeyer, Anurag Ganguli, Francesco Bullo
Most existing camera placement algorithms focus on coverage and/or visibility analysis, which ensures that the object of interest is visible in the camera's field of view (FOV...
Yi Yao, Chung-Hao Chen, Besma R. Abidi, David L. P...