Sciweavers

715 search results - page 109 / 143
» An Analysis of Performance Interference Effects in Virtual E...
Sort
View
PADS
2003
ACM
14 years 1 months ago
HLA-based Adaptive Distributed Simulation of Wireless Mobile Systems
Wireless networks’ models differ from wired ones at least in the innovative dynamic effects of host-mobility and open-broadcast nature of the wireless medium. Topology changes d...
Luciano Bononi, Gabriele D'Angelo, Lorenzo Donatie...
VISUALIZATION
1999
IEEE
14 years 27 days ago
A Distributed Graphics System for Large Tiled Displays
Recent interest in large displays has led to renewed development of tiled displays, which are comprised of several individual displays arranged in an array and used as one large l...
Greg Humphreys, Pat Hanrahan
BCSHCI
2008
13 years 10 months ago
SMART: a SysteM of Augmented Reality for Teaching 2nd grade students
In this paper, we describe the design and evaluation of SMART, an educational system that uses augmented reality for teaching 2nd grade-level concepts, adequate and integrated wit...
Rubina Freitas, Pedro Campos
AAAI
2006
13 years 10 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
IJAMC
2010
118views more  IJAMC 2010»
13 years 7 months ago
Bandwidth-aware Peer-to-Peer 3D streaming
—Peer-to-Peer streaming support for 3D content (i.e., P2P 3D streaming) has recently been proposed to provide affordable and real-time virtual environment (VE) content delivery. ...
Chien-Hao Chien, Shun-Yun Hu, Jehn-Ruey Jiang, Chu...