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VTC
2008
IEEE
107views Communications» more  VTC 2008»
14 years 3 months ago
Analysis of Coded FHSS Systems with Multiple Access Interference in Nakagami Fading
Abstract—This paper studies the effect of Multiple access interference (MAI) on the performance of coded FHSS systems. This is achieved by modelling the physical channel in these...
Salam A. Zummo
WCE
2007
13 years 10 months ago
Circuit Noise Interference on Sampling Clock and Its Effect on A/D Conversion
—Clock jitter and its effects on signal-to-noise ratio (SNR) were widely investigated in the published literatures. However, most of the issues mainly focused on white-Gaussian-n...
Sun Lei, An Jianping, Wu Yanbo
PRESENCE
2010
84views more  PRESENCE 2010»
13 years 7 months ago
Effects of P300-Based BCI Use on Reported Presence in a Virtual Environment
Brain–computer interfaces (BCIs) are becoming more and more popular as an input device for virtual worlds and computer games. Depending on their function, a major drawback is th...
Christoph Groenegress, Clemens Holzner, Christoph ...
CGA
2008
13 years 9 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...
APGV
2010
ACM
236views Visualization» more  APGV 2010»
14 years 7 days ago
The effect of stereo and context on memory and awareness states in immersive virtual environments
Spatial awareness is crucial for human performance efficiency of any task that entails perception of space. Memory of spaces is an imperfect reflection of the cognitive activity (...
Adam Bennett, Matthew Coxon, Katerina Mania