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3DPVT
2006
IEEE
242views Visualization» more  3DPVT 2006»
14 years 2 months ago
Towards On-Line Digital Doubles
We present a modular system for real-time 3D-scanning of human bodies under motion. The high-resolution shape and colour appearance is captured by several scanning units positione...
Andreas Griesser, Nico Cornelis, Luc J. Van Gool
BMCBI
2010
145views more  BMCBI 2010»
13 years 8 months ago
WaveletQuant, an improved quantification software based on wavelet signal threshold de-noising for labeled quantitative proteomi
Background: Quantitative proteomics technologies have been developed to comprehensively identify and quantify proteins in two or more complex samples. Quantitative proteomics base...
Fan Mo, Qun Mo, Yuanyuan Chen, David R. Goodlett, ...
ISMAR
2003
IEEE
14 years 1 months ago
A real-time tracker for markerless augmented reality
Augmented Reality has now progressed to the point where real-time applications are being considered and needed. At the same time it is important that synthetic elements are render...
Andrew I. Comport, Éric Marchand, Fran&cced...
JMM2
2006
167views more  JMM2 2006»
13 years 8 months ago
Computer Vision Methods for Improved Mobile Robot State Estimation in Challenging Terrains
External perception based on vision plays a critical role in developing improved and robust localization algorithms, as well as gaining important information about the vehicle and ...
Annalisa Milella, Giulio Reina, Roland Siegwart
VIS
2004
IEEE
166views Visualization» more  VIS 2004»
14 years 9 months ago
Quick-VDR: Interactive View-Dependent Rendering of Massive Models
We present a novel approach for interactive view-dependent rendering of massive models. Our algorithm combines view-dependent simplification, occlusion culling, and out-of-core re...
Sung-Eui Yoon, Brian Salomon, Russell Gayle, Dines...