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UIST
2006
ACM
14 years 20 days ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
EMSOFT
2005
Springer
14 years 7 days ago
Real-time interfaces for interface-based design of real-time systems with fixed priority scheduling
The central idea behind interface-based design is to describe components by a component interface. In contrast to a component description that describes what a component does, a c...
Ernesto Wandeler, Lothar Thiele
AIS
2004
Springer
14 years 3 days ago
Integrated Term Weighting, Visualization, and User Interface Development for Bioinformation Retrieval
This project implements an integrated biological information website that classifies technical documents, learns about users' interests, and offers intuitive interactive visua...
Min Hong, Anis Kairmpour-fard, Steve Russell, Lawr...
CCGRID
2003
IEEE
14 years 12 hour ago
Scheduling Distributed Applications: the SimGrid Simulation Framework
— Since the advent of distributed computer systems an active field of research has been the investigation of scheduling strategies for parallel applications. The common approach...
Arnaud Legrand, Loris Marchal, Henri Casanova
DEBS
2003
ACM
13 years 12 months ago
The design of a configurable, extensible and dynamic notification service
Publish/subscribe infrastructures, specifically notification servers, are used in a large spectrum of distributed applications as their basic communication and integration infrast...
Roberto Silveira Silva Filho, Cleidson R. B. de So...