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» An Architecture for Distributed Simulation Games
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130
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CLUSTER
2007
IEEE
15 years 3 months ago
The computer as software component: A mechanism for developing and testing resource management software
— In this paper, we present an architecture that encapsulates system hardware inside a software component used for job execution and status monitoring. The development of this in...
Narayan Desai, Theron Voran, Ewing L. Lusk, Andrew...
138
Voted
SPAA
2006
ACM
15 years 9 months ago
Modeling instruction placement on a spatial architecture
In response to current technology scaling trends, architects are developing a new style of processor, known as spatial computers. A spatial computer is composed of hundreds or eve...
Martha Mercaldi, Steven Swanson, Andrew Petersen, ...
94
Voted
ICDCS
1999
IEEE
15 years 8 months ago
The Inter-group Router Approach to Scalable Group Composition
This paper examines the problem of building scalable, fault-tolerant distributed systems from collections of communicating process groups, while maintaining well-defined end-to-en...
Scott Johnson, Farnam Jahanian, Jigney Shah
128
Voted
ISM
2005
IEEE
103views Multimedia» more  ISM 2005»
15 years 9 months ago
Supporting Low-Cost Video-on-Demand in Heterogeneous Peer-to-Peer Networks
We propose a novel low-cost video-on-demand architecture for heterogeneous peer-to-peer networks. The key idea of this architecture is to aggregate peers’ storage and bandwidths...
Xin Liu, Son T. Vuong
VLSID
2002
IEEE
94views VLSI» more  VLSID 2002»
16 years 4 months ago
Timing Yield Calculation Using an Impulse-Train Approach
This paper presents a new method to compute the probability distribution of the delay of a combinational circuit and uses it obtain an estimate of the yield of the process that ma...
Srinath R. Naidu