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» An Architecture for Distributed Simulation Games
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ISCC
2008
IEEE
15 years 10 months ago
A Partially Buffered Crossbar packet switching architecture and its scheduling
The crossbar fabric is widely used as the interconnect of high-performance packet switches due to its low cost and scalability. There are two main variants of the crossbar fabric:...
Lotfi Mhamdi
149
Voted
ICC
2007
IEEE
121views Communications» more  ICC 2007»
15 years 10 months ago
Global Control Plane Architecture for Cognitive Radio Networks
— This paper presents an architecture for adaptive cognitive radio networks based on the concept of a “global control plane”. The proposed control architecture uses a predete...
Xiangpeng Jing, Dipankar Raychaudhuri
157
Voted
HPCA
2001
IEEE
16 years 4 months ago
A Delay Model and Speculative Architecture for Pipelined Routers
This paper introduces a router delay model that accurately models key aspects of modern routers. The model accounts for the pipelined nature of contemporary routers, the specific ...
Li-Shiuan Peh, William J. Dally
139
Voted
ICRA
1999
IEEE
119views Robotics» more  ICRA 1999»
15 years 8 months ago
Programming in the Architecture for Agile Assembly
The goal of the Architecture for Agile Assembly AAA is to enable rapid deployment and recon guration of automated assembly systems through the use of cooperating, modular, robust,...
Jay Gowdy, Alfred A. Rizzi
113
Voted
TWC
2008
129views more  TWC 2008»
15 years 3 months ago
Spatial Multiplexing Architectures with Jointly Designed Rate-Tailoring and Ordered BLAST Decoding - Part II: A Practical Method
The study of the class of new spatial multiplexing architectures (SMAs) is continued. As introduced in Part I of this paper, the SMAs consist of joint design of rate and power all...
Yi Jiang, Mahesh K. Varanasi