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» An Architecture for Distributed Simulation Games
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HPCS
2006
IEEE
15 years 9 months ago
Toward a Software Infrastructure for the Cyclops-64 Cellular Architecture
This paper presents the initial design of the Cyclops-64 (C64) system software infrastructure and tools under development as a joint effort between IBM T.J. Watson Research Center...
Juan del Cuvillo, Weirong Zhu, Ziang Hu, Guang R. ...
HPCA
2005
IEEE
16 years 4 months ago
Predicting Inter-Thread Cache Contention on a Chip Multi-Processor Architecture
This paper studies the impact of L2 cache sharing on threads that simultaneously share the cache, on a Chip Multi-Processor (CMP) architecture. Cache sharing impacts threads non-u...
Dhruba Chandra, Fei Guo, Seongbeom Kim, Yan Solihi...
135
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INFOCOM
2005
IEEE
15 years 9 months ago
Architecture and algorithms for an IEEE 802.11-based multi-channel wireless mesh network
— Even though multiple non-overlapped channels exist in the 2.4GHz and 5GHz spectrum, most IEEE 802.11-based multi-hop ad hoc networks today use only a single channel. As a resul...
Ashish Raniwala, Tzi-cker Chiueh
ICS
2003
Tsinghua U.
15 years 9 months ago
AEGIS: architecture for tamper-evident and tamper-resistant processing
We describe the architecture for a single-chip aegis processor which can be used to build computing systems secure against both physical and software attacks. Our architecture ass...
G. Edward Suh, Dwaine E. Clarke, Blaise Gassend, M...
HOTI
2005
IEEE
15 years 9 months ago
A Scalable, Self-Routed, Terabit Capacity, Photonic Interconnection Network
We present SPINet (Scalable Photonic Integrated Network), an optical switching architecture particularly designed for photonic integration. The performance of SPINet-based network...
Assaf Shacham, Benjamin G. Lee, Keren Bergman