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» An Architecture for Distributed Simulation Games
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IADIS
2004
15 years 5 months ago
GENESYS: Inovative Framework for Comprehensive Supervision in Multiple Domains
GeneSyS is an IST project (IST-2001-34162) developing a new generic middleware for supervising distributed systems at different levels such as Application, Network, System. The pr...
Balázs Pataki, Andrey Sadovykh, Stefan Wesn...
HPCA
2004
IEEE
16 years 4 months ago
Exploiting Prediction to Reduce Power on Buses
We investigate coding techniques to reduce the energy consumed by on-chip buses in a microprocessor. We explore several simple coding schemes and simulate them using a modified Si...
Victor Wen, Mark Whitney, Yatish Patel, John Kubia...
IEEEPACT
2003
IEEE
15 years 9 months ago
Redeeming IPC as a Performance Metric for Multithreaded Programs
Recent work has shown that multithreaded workloads running in execution-driven, full-system simulation environments cannot use instructions per cycle (IPC) as a valid performance ...
Kevin M. Lepak, Harold W. Cain, Mikko H. Lipasti
153
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DSRT
1999
IEEE
15 years 8 months ago
Agent-Aided Collaborative Virtual Environments Over HLA/RTI
This paper introduces a Collaborative Virtual Environment (CVE) system over the Internet. A Virtual Reality Modeling Language (VRML) 97-based user interface is developed to permit...
Xiaojun Shen, Ramsey Hage, Nicolas D. Georganas

Lecture Notes
742views
17 years 2 months ago
Computer Systems Analysis
Comparing systems using measurement, simulation, and queueing models. Common mistakes and how to avoid them, selection of techniques and metrics, art of data presentation, summariz...
Raj Jain