Sciweavers

1322 search results - page 218 / 265
» An Architecture for Distributed Simulation Games
Sort
View
CN
2010
149views more  CN 2010»
13 years 7 months ago
A collaborative P2P scheme for NAT Traversal Server discovery based on topological information
In the current Internet picture more than 70% of the hosts are located behind Network Address Translators (NATs). This is not a problem in the client/server paradigm. However, the...
Rubén Cuevas Rumín, Ángel Cue...
ECRA
2002
180views more  ECRA 2002»
13 years 7 months ago
vCOM: Electronic commerce in a collaborative virtual world
Existing e-commerce applications on the web provide the users a relatively simple, browser-based interface to access available products. Customers are not provided with the same s...
Xiaojun Shen, T. Radakrishnan, Nicolas D. Georgana...
INFOCOM
2012
IEEE
11 years 10 months ago
Comparing alternative approaches for networking of named objects in the future Internet
Abstract—This paper describes and compares alternative architectures for achieving the functional goals of name oriented networking. The CCN (content-centric network) scheme prop...
Akash Baid, Tam Vu, Dipankar Raychaudhuri
DAC
2010
ACM
13 years 8 months ago
A correlation-based design space exploration methodology for multi-processor systems-on-chip
Given the increasing complexity of multi-processor systems-onchip, a wide range of parameters must be tuned to find the best trade-offs in terms of the selected system figures of ...
Giovanni Mariani, Aleksandar Brankovic, Gianluca P...
PPOPP
2010
ACM
14 years 5 months ago
Does cache sharing on modern CMP matter to the performance of contemporary multithreaded programs?
Most modern Chip Multiprocessors (CMP) feature shared cache on chip. For multithreaded applications, the sharing reduces communication latency among co-running threads, but also r...
Eddy Z. Zhang, Xipeng Shen, Yunlian Jiang