Sciweavers

1322 search results - page 253 / 265
» An Architecture for Distributed Simulation Games
Sort
View
MOBIHOC
2004
ACM
14 years 7 months ago
Using labeled paths for loop-free on-demand routing in ad hoc networks
We present the Feasible Label Routing (FLR) protocol for mobile ad hoc networks, which uses path information to establish routes to destinations on demand. FLR enables loopfree in...
Hari Rangarajan, J. J. Garcia-Luna-Aceves
ICDCS
2009
IEEE
14 years 4 months ago
Reducing Disk I/O Performance Sensitivity for Large Numbers of Sequential Streams
Retrieving sequential rich media content from modern commodity disks is a challenging task. As disk capacity increases, there is a need to increase the number of streams that are ...
George Panagiotakis, Michail Flouris, Angelos Bila...
DSD
2009
IEEE
118views Hardware» more  DSD 2009»
14 years 2 months ago
Internet-Router Buffered Crossbars Based on Networks on Chip
—The scalability and performance of the Internet depends critically on the performance of its packet switches. Current packet switches are based on single-hop crossbar fabrics, w...
Kees Goossens, Lotfi Mhamdi, Iria Varela Senin
IEEEPACT
2009
IEEE
14 years 2 months ago
Quantifying the Potential of Program Analysis Peripherals
Abstract—As programmers are asked to manage more complicated parallel machines, it is likely that they will become increasingly dependent on tools such as multi-threaded data rac...
Mohit Tiwari, Shashidhar Mysore, Timothy Sherwood
SERSCISA
2009
Springer
14 years 2 months ago
ATTENTION: ATTackEr Traceback Using MAC Layer AbNormality DetecTION
Denial-of-Service (DoS) and Distributed DoS (DDoS) attacks can cause serious problems in wireless networks due to limited network and host resources. Attacker traceback is a promi...
Yongjin Kim