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» An Architecture for Distributed Simulation Games
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CW
2005
IEEE
14 years 1 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
DSRT
2005
IEEE
14 years 1 months ago
Investigating Distributed Simulation at The Ford Motor Company
Engine production is a complex process that requires the manufacturing and assembly of a wide variety of components to create a varied product mix. Simulation plays a key role in ...
Simon J. E. Taylor, Leif Bohli, Xiaoguang Wang, St...
HPCA
2003
IEEE
14 years 8 months ago
Variability in Architectural Simulations of Multi-Threaded Workloads
Multi-threaded commercial workloads implement many important internet services. Consequently, these workloads are increasingly used to evaluate the performance of uniprocessor and...
Alaa R. Alameldeen, David A. Wood
INFOCOM
2009
IEEE
14 years 2 months ago
Distributed Power Allocation Algorithm for Spectrum Sharing Cognitive Radio Networks with QoS Guarantee
—In this paper we study the distributed multi-channel power allocation for spectrum sharing cognitive radio networks with QoS guarantee. We formulate this problem as a noncoopera...
Yuan Wu, Danny H. K. Tsang
DATE
2006
IEEE
100views Hardware» more  DATE 2006»
14 years 1 months ago
Simulation and analysis of network on chip architectures: ring, spidergon and 2D mesh
NoC architectures can be adopted to support general communications among multiple IPs over multi-processor Systems on Chip (SoCs). In this work we illustrate the modeling and simu...
Luciano Bononi, Nicola Concer