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» An Architecture for Distributed Simulation Games
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WCNC
2010
IEEE
13 years 11 months ago
A Comparison between Stand-Alone and Distributed Architectures for Spectrum Hole Detection
Abstract—In this paper two different cognitive radio architectures, i.e. stand-alone and distributed, are proposed for spectrum sensing purposes. In particular, both architecture...
Luca Bixio, Marina Ottonello, Mirco Raffetto, Carl...
IPPS
1998
IEEE
13 years 12 months ago
Multiprocessor Architectures Using Multi-Hop Multi-OPS Lightwave Networks and Distributed Control
Advances in optical technology have increased the interest for multiprocessor architectures based on lightwave networks because of the vast bandwidth available. In this paper we p...
David Coudert, Afonso Ferreira, Xavier Muño...
NETGAMES
2006
ACM
14 years 1 months ago
Count down protocol: asynchronous consistent protocol in P2P virtual ball game
This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
Yoshihiro Kawano, Tatsuhiro Yonekura
ISCAS
2006
IEEE
157views Hardware» more  ISCAS 2006»
14 years 1 months ago
DCOS: cache embedded switch architecture for distributed shared memory multiprocessor SoCs
Abstract— Shared memory is a common inter-processor communication paradigm for on-chip multiprocessor SoC (MPSoC) platforms. The latency overhead of switch-based interconnection ...
Daewook Kim, Manho Kim, Gerald E. Sobelman
ICSEA
2008
IEEE
14 years 2 months ago
Analysis of a Distributed e-Voting System Architecture against Quality of Service Requirements
In this paper we propose that formal modelling techniques are necessary in establishing the trustworthiness of e-voting systems and the software within. We illustrate how a distri...
J. Paul Gibson, Eric Lallet, Jean-Luc Raffy