Sciweavers

1322 search results - page 55 / 265
» An Architecture for Distributed Simulation Games
Sort
View
CW
2005
IEEE
13 years 9 months ago
Using a Floating Origin to Improve Fidelity and Performance of Large, Distributed Virtual Worlds
Large Virtual Worlds (VWs) are increasingly common in the computer graphics areas of simulation, games, geospatial or scientific visualisation. In such VWs, simulated motion of th...
Chris Thorne
SEUS
2007
IEEE
14 years 2 months ago
A Framework for Hardware-in-the-Loop Testing of an Integrated Architecture
In this paper we present a distributed Hardware-in-the-Loop (HiL) simulation approach that supports the verification and validation activities in an integrated architecture as rec...
Martin Schlager, Roman Obermaisser, Wilfried Elmen...
AGI
2011
12 years 11 months ago
Learning Problem Solving Skills from Demonstration: An Architectural Approach
We present an architectural approach to learning problem solving skills from demonstration, using internal models to represent problem-solving operational knowledge. Internal forwa...
Haris Dindo, Antonio Chella, Giuseppe La Tona, Mon...
ICRA
2006
IEEE
106views Robotics» more  ICRA 2006»
14 years 1 months ago
Decentralized Optimization of Distributed Supply-chain
— In this paper, the problem of optimizing the performances of a distributed supply chain is faced by means of a decentralized architecture. In particular, a general scheme for a...
Marco Ghirardi, Giuseppe Menga, Nicola Sacco
FLAIRS
2006
13 years 9 months ago
Developing Active Sensor Networks with Micro Mobile Robots: Distributed Node Localization
A new sensor network architecture called active sensor network (ASN) is proposed in this paper. By integrating multiple small, sensor network-friendly mobile robots into a traditi...
Weihua Sheng, Girma S. Tewolde