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» An Architecture for Distributed Simulation Games
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WSC
2008
13 years 10 months ago
Distributed multi-layered workload synthesis for testing stream processing systems
Testing and benchmarking of stream processing systems requires workload representative of real world scenarios with myriad of users, interacting through different applications ove...
Eric Bouillet, Parijat Dube, David George, Zhen Li...
ATAL
2009
Springer
14 years 2 months ago
Distributed planning and coordination in non-deterministic environments
We present a demonstration of a multi-agent prototype for distributed planning and coordination in dynamic non-deterministic multi-actor mixed-initiative environments. The system ...
Antonín Komenda, Jirí Vokríne...
DATE
2007
IEEE
97views Hardware» more  DATE 2007»
14 years 2 months ago
Systematic comparison between the asynchronous and the multi-synchronous implementations of a network on chip architecture
In this paper we present a systematic comparison between two different implementations of a distributed Network on Chip: fully asynchronous and multi-synchronous. The NoC architec...
Abbas Sheibanyrad, Ivan Miro Panades, Alain Greine...
ISCAS
2005
IEEE
132views Hardware» more  ISCAS 2005»
14 years 1 months ago
A high performance distributed-parallel-processor architecture for 3D IIR digital filters
—Real-time spatio-temporal VLSI 3D IIR digital filters may be used for imaging or beamforming applications employing 3D input signals from synchronously-sampled multi-sensor arra...
Arjuna Madanayake, Leonard T. Bruton
CSSE
2008
IEEE
14 years 2 months ago
Design and Implementation of the Virtual Machine Constructing on Register
: The technology of virtual machines is widely applied in many fields, such as code transplanting, cross-platform computing, and hardware simulation. The main purpose is to simulat...
Weibo Xie, Fu Ting