We describe an agent architecture that integrates emotions, drives, and behaviors, and that focuses on modeling some of the aspects of emotions as fundamental components within th...
Most of the research on multiagent systems has focused on the development of rational utility-maximizing agents. However, research shows that emotions have a strong effect on peo...
We describe an implemented system for the simulation and visualisation of the emotional state of a multimodal conversational agent called Max. The focus of the presented work lies ...
Christian Werner Becker, Stefan Kopp, Ipke Wachsmu...
This paper presents a way of improving computerbased with lifelike presence in learning environment. The approach combines Intelligent Tutoring Systems with research on human emot...
We propose an architecture of an embodied conversational agent that takes into account two aspects of emotions: the emotions triggered by an event (the felt emotions) and the expre...