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» An Architecture for MAS Simulation Environments
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GAMEON
2000
13 years 10 months ago
Emotional States and Realistic Agent Behaviour
In this paper we discuss some of the relations between cognition and emotion as exemplified by a particular type of agent architecture, the CogAff agent architecture. We outline a...
Matthias Scheutz, Aaron Sloman, Brian Logan
DATE
2000
IEEE
105views Hardware» more  DATE 2000»
14 years 1 months ago
System Synthesis for Multiprocessor Embedded Applications
This paper presents the system synthesis techniques available in S3 E2 S, a CAD environment for the specification, simulation, and synthesis of embedded electronic systems that ca...
Luigi Carro, Márcio Eduardo Kreutz, Fl&aacu...
CNSR
2008
IEEE
140views Communications» more  CNSR 2008»
14 years 3 months ago
An Approach for Optimal Bandwidth Allocation in Packet Processing Systems
The increasing demand for more bandwidth and the increased application variety fuel the need for high performance network processors. A simple but highly repetitive task performed...
Mahmood Ahmadi, Stephan Wong
SIGCOMM
2009
ACM
14 years 3 months ago
A virtual platform for network experimentation
Although the diversity of platforms for network experimentation is a boon to the development of protocols and distributed systems, it is challenging to exploit its benefits. Impl...
Olaf Landsiedel, Georg Kunz, Stefan Götz, Kla...
DATE
2008
IEEE
168views Hardware» more  DATE 2008»
14 years 3 months ago
A methodology for improving software design lifecycle in embedded control systems
Control design and real-time implementation are usually performed in isolation. The effects of the computer implementation on control system performance are still evaluated on the...
Mohamed El Mongi Ben Gaid, Rémy Kocik, Yves...