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MASA
2001
Springer
14 years 9 hour ago
Intelligent Agents: The Key Concepts
This chapter aims to introduce the reader to the basic issues surrounding the design and implementation of intelligent agents. It begins by motivating the idea of an agent, present...
Michael Wooldridge
AIIDE
2007
13 years 10 months ago
A Believable Agent for First-Person Shooter Games
In this paper, we present a principled approach to constructing believable game players that relies on a cognitive architecture. The resulting agent is capable of playing the game...
Dongkyu Choi, Tolga Könik, Negin Nejati, Chun...
ZUM
2000
Springer
132views Formal Methods» more  ZUM 2000»
13 years 11 months ago
A Formal Architecture for the 3APL Agent Programming Language
Abstract. The notion of agents has provided a way of imbuing traditional computing systems with an extra degree of flexibility that allows them to be more resilient and robust in t...
Mark d'Inverno, Koen V. Hindriks, Michael Luck
ATAL
2005
Springer
14 years 1 months ago
Scalable fault tolerant Agent Grooming Environment: SAGE
Researchers have been emphasizing the strong role that multi-agent systems can play progressively towards the design and implementation of complex autonomic systems. The aim of th...
Hafiz Farooq Ahmad, Hiroki Suguri, Arshad Ali, Sar...
IVA
2001
Springer
14 years 12 hour ago
Autonomous Avatars? From Users to Agents and Back
We describe the architecture of an interactive, “believable” agent with personality, called user agent, which can act on behalf of a user in various multi-user game contexts, w...
Matthias Scheutz, Brigitte Römmer