The richness of today’s electronic communications mirrors physical world: activities such as shopping, business and scientific collaboration are conducted online. Current intera...
Construction activities take place in what can be called a dynamic virtual organization (VO). VOs require a secure, reliable, scalable information infrastructure that allows collab...
In this paper, we present an approach for identity and access management (IAM) in the context of (cross-organizational) serviceoriented architectures (SOA). In particular, we deï¬...
Waldemar Hummer, Patrick Gaubatz, Mark Strembeck, ...
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
Online social networks (OSNs) are popular collaboration and communication tools for millions of users and their friends. Unfortunately, in the wrong hands, they are also effective...
Hongyu Gao, Jun Hu, Christo Wilson, Zhichun Li, Ya...