We propose a mesh segmentation algorithm via recursive bisection where at each step, a sub-mesh embedded in 3D is first spectrally projected into the plane and then a contour is ...
Abstract-General information about a class of objects, such as human faces or teeth, can help to solve the otherwise ill-posed problem of reconstructing a complete surface from spa...
Volker Blanz, Albert Mehl, Thomas Vetter, Hans-Pet...
In this paper we present a new method for alignment of 3D models. This approach is based on symmetry properties, and uses the fact that the principal components analysis (PCA) hav...
A novel technique for multi-scale smoothing of a free-form 3-D surface is presented. Complete triangulated models of 3-D objects are constructed (through fusion of range images) a...
The recovery of 3D shape and camera motion for non-rigid scenes from single-camera video footage is a very important problem in computer vision. The low-rank shape model consists ...