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» An Event Spacing Experiment
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MMS
2010
13 years 5 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
COGSCI
2010
104views more  COGSCI 2010»
13 years 7 months ago
Space and Time in the Child's Mind: Evidence for a Cross-Dimensional Asymmetry
What is the relationship between space and time in the human mind? Studies in adults show an asymmetric relationship between mental representations of these basic dimensions of ex...
Daniel Casasanto, Olga Fotakopoulou, Lera Borodits...
JCDL
2006
ACM
99views Education» more  JCDL 2006»
14 years 1 months ago
InfoGallery: informative art services for physical library spaces
Much focus in digital libraries research has been devoted to new online services rather than services for the visitors in the physical library. This paper describes InfoGallery, w...
Kaj Grønbæk, Anne Rohde, Balasuthas S...
KDD
2006
ACM
174views Data Mining» more  KDD 2006»
14 years 7 months ago
Onboard classifiers for science event detection on a remote sensing spacecraft
Typically, data collected by a spacecraft is downlinked to Earth and pre-processed before any analysis is performed. We have developed classifiers that can be used onboard a space...
Ashley Davies, Benjamin Cichy, Dominic Mazzoni, Ng...
DATE
2006
IEEE
84views Hardware» more  DATE 2006»
14 years 1 months ago
Vulnerability analysis of L2 cache elements to single event upsets
Memory elements are the most vulnerable system component to soft errors. Since memory elements in cache arrays consume a large fraction of the die in modern microprocessors, the p...
Hossein Asadi, Vilas Sridharan, Mehdi Baradaran Ta...