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DKE
2007
82views more  DKE 2007»
13 years 7 months ago
Eliciting information for product modeling using process modeling
A product model is a formal and structured definition of product information. The most common procedure for defining a product data model is to first describe the business and/...
Ghang Lee, Charles M. Eastman, Rafael Sacks
NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
SIGMOD
2009
ACM
184views Database» more  SIGMOD 2009»
14 years 7 months ago
Minimizing the communication cost for continuous skyline maintenance
Existing work in the skyline literature focuses on optimizing the processing cost. This paper aims at minimization of the communication overhead in client-server architectures, wh...
Zhenjie Zhang, Reynold Cheng, Dimitris Papadias, A...
ABIALS
2008
Springer
14 years 2 months ago
Anticipative Control of Voluntary Action: Towards a Computational Model
Abstract. Human action is goal-directed and must thus be guided by anticipations of wanted action effects. How anticipatory action control is possible and how it can emerge from ex...
Pascal Haazebroek, Bernhard Hommel
IICS
2009
Springer
14 years 6 days ago
Bi-directional Distribution of eLearning Content for Cross-technology Learning Communities
: This article describes the use of a service-oriented architecture to bridge the gap between different eLearning types and tools. The basic concept is a bi-directional distributio...
Raphael Zender, Enrico Dressler, Ulrike Lucke, Dja...