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ASSETS
2006
ACM
15 years 12 months ago
Non-speech input and speech recognition for real-time control of computer games
This paper reports a comparison of user performance (time and accuracy) when controlling a popular arcade game of Tetris using speech recognition or non-speech (humming) input tec...
Adam J. Sporka, Sri Hastuti Kurniawan, Murni Mahmu...
OZCHI
2006
ACM
15 years 12 months ago
Tangible tiles: design and evaluation of a tangible user interface in a collaborative tabletop setup
In this paper we describe a tangible user interface “Tangible Tiles”, which utilizes optically tracked transparent Plexiglass tiles for interaction and display of projected im...
Manuela Waldner, Jörg Hauber, Jürgen Zau...
OZCHI
2006
ACM
15 years 12 months ago
LookPoint: an evaluation of eye input for hands-free switching of input devices between multiple computers
We present LookPoint, a system that uses eye input for switching input between multiple computing devices. LookPoint uses an eye tracker to detect which screen the user is looking...
Connor Dickie, Jamie Hart, Roel Vertegaal, Alex Ei...
PLDI
2006
ACM
15 years 12 months ago
Specifying distributed trust management in LolliMon
We propose the monadic linear logic programming language LolliMon as a new foundation for the specification of distributed trust management systems, particularly the RT framework...
Jeff Polakow, Christian Skalka
SI3D
2006
ACM
15 years 12 months ago
ShowMotion: camera motion based 3D design review
We describe a new interactive system for 3D design review, built to exploit the visual perception cue of motion parallax, in order to enhance shape perception and aesthetic evalua...
Nicholas Burtnyk, Azam Khan, George W. Fitzmaurice...