Our goal is to provide learning mechanisms to game agents so they are capable of adapting to new behaviors based on the actions of other agents. We introduce a new on-line reinfor...
Particle-based simulations are a popular tool for researchers in various sciences. In combination with the availability of ever larger COTS clusters and the consequently increasin...
This paper presents an argumentative version of the well known alternating offers negotiation protocol. The negotichanism is based on an abstract preference based argumentation fr...
Many systems exist for community formation in extensions of traditional Web environments but little work has been done for forming and maintaining communities in the more dynamic e...
This paper presents an algorithm and a data structure for scalable dynamic synchronization in fine-grained parallelism. The algorithm supports the full generality of phasers with d...
Stefan Marr, Stijn Verhaegen, Bruno De Fraine, The...