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ICPP
2008
IEEE
14 years 1 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
NPC
2004
Springer
14 years 23 days ago
I/O Response Time in a Fault-Tolerant Parallel Virtual File System
Abstract. A fault tolerant parallel virtual file system is designed and implemented to provide high I/O performance and high reliability. A queuing model is used to analyze in deta...
Dan Feng, Hong Jiang, Yifeng Zhu
ICPADS
2008
IEEE
14 years 1 months ago
snapPVFS: Snapshot-Able Parallel Virtual File System
In this paper, we propose a modified parallel virtual file system that provides snapshot functionality. Because typical file systems are exposed to various failures, taking a s...
Kwangho Cha, Jin-Soo Kim, Seungryoul Maeng
IPPS
2002
IEEE
14 years 10 days ago
Performance Prediction Technology for Agent-Based Resource Management in Grid Environments
Resource management constitutes an important infrastructural component of a computational grid environment. The aim of grid resource management is to efficiently schedule applicat...
Junwei Cao, Stephen A. Jarvis, Daniel P. Spooner, ...
ICS
2005
Tsinghua U.
14 years 28 days ago
High performance support of parallel virtual file system (PVFS2) over Quadrics
Parallel I/O needs to keep pace with the demand of high performance computing applications on systems with ever-increasing speed. Exploiting high-end interconnect technologies to ...
Weikuan Yu, Shuang Liang, Dhabaleswar K. Panda