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AIIDE
2006
13 years 8 months ago
Predicting User Physiological Response for Interactive Environments: An Inductive Approach
Affective reasoning holds great potential for interactive digital entertainment, education, and training. Incorporating affective reasoning into the decision-making capabilities o...
Scott W. McQuiggan, Sunyoung Lee, James C. Lester
AIED
2009
Springer
14 years 2 months ago
Toward Adaptive Presentations of Student Models in eLearning Environments
In this paper we report our work on introducing adaptations of the learner model’s presentation in adaptive educational systems, in order to bring a healthy balance between the u...
Luca Mazzola, Riccardo Mazza
CHI
2007
ACM
14 years 7 months ago
Tangible user interface for chemistry education: comparative evaluation and re-design
Augmented Chemistry (AC) is an application that utilizes a tangible user interface (TUI) for organic chemistry education. The empirical evaluation described in this paper compares...
Morten Fjeld, Jonas Fredriksson, Martin Ejdestig, ...
GECCO
2006
Springer
146views Optimization» more  GECCO 2006»
13 years 11 months ago
Evolutionary motion design for humanoid robots
We propose a new approach to generating the motion of humanoid robots intuitively by means of Interactive Evolutionary Computation (IEC). In our system, novice users are able to d...
Toshihiko Yanase, Hitoshi Iba
IAT
2010
IEEE
13 years 5 months ago
An Interactive Tool for Constrained Clustering with Human Sampling
Abstract--This paper describes an interactive tool for constrained clustering that helps users to select effective constraints efficiently during the constrained clustering process...
Masayuki Okabe, Seiji Yamada