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» An Interactive Fur Modeling Technique
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WSC
2000
13 years 11 months ago
Using simulation and critical points to define states in continuous search spaces
Many artificial intelligence techniques rely on the notion ate" as an abstraction of the actual state of the nd an "operator" as an abstraction of the actions that ...
Marc S. Atkin, Paul R. Cohen
BMCBI
2010
116views more  BMCBI 2010»
13 years 10 months ago
A hybrid approach to protein folding problem integrating constraint programming with local search
Background: The protein folding problem remains one of the most challenging open problems in computational biology. Simplified models in terms of lattice structure and energy func...
Abu Zafer M. Dayem Ullah, Kathleen Steinhöfel
VRST
2004
ACM
14 years 3 months ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
VRST
2003
ACM
14 years 3 months ago
Incremental rendering of deformable trimmed NURBS surfaces
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...
TOG
2008
171views more  TOG 2008»
13 years 10 months ago
3D unsharp masking for scene coherent enhancement
We present a new approach for enhancing local scene contrast by unsharp masking over arbitrary surfaces under any form of illumination. Our adaptation of a well-known 2D technique...
Tobias Ritschel, Kaleigh Smith, Matthias Ihrke, Th...