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» An Interactive Graphics Display Architecture
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CHI
1999
ACM
14 years 1 months ago
Design Guidelines for Landmarks to Support Navigation in Virtual Environments
not abstract asymmetry: different sides looks different clumps different from ”data objects” need grid structure, alignment [Design Guidelines for Landmarks to Support Navigati...
Norman G. Vinson
WSC
1998
13 years 11 months ago
MODSIM III - a Tutorial with Advances in Database Access and HLA Support
MODSIM II is an object-oriented discrete event simulation language featuring extensive run-time libraries, graphical user interface and results presentation tools, database access...
John Goble, Brian Wood
EGH
2004
Springer
14 years 3 months ago
Realtime ray tracing of dynamic scenes on an FPGA chip
Realtime ray tracing has recently established itself as a possible alternative to the current rasterization approach for interactive 3D graphics. However, the performance of exist...
Jörg Schmittler, Sven Woop, Daniel Wagner, Wo...
WWW
2004
ACM
14 years 10 months ago
Web engineering with the visual software circuit board
The Visual Software Circuit Board (VSCB) platform supports a component based development methodology towards the development of software systems. The circuit board design techniqu...
Hovhannes Avoyan, Barry Levine
AGS
2009
Springer
14 years 4 months ago
Distributed Platform for Large-Scale Agent-Based Simulations
Abstract. We describe a distributed architecture for situated largescale agent-based simulations with predominately local interactions. The approach, implemented in AglobeX Simulat...
David Sislák, Premysl Volf, Michal Jakob, M...