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» An Interactive Graphics Display Architecture
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VVS
2000
IEEE
128views Visualization» more  VVS 2000»
14 years 5 days ago
The ULTRAVIS system
This paper describes architecture and implementation of the ULTRAVIS system, a pure software solution for versatile and fast volume rendering. It provides perspective raycasting, ...
Günter Knittel
IJVR
2006
166views more  IJVR 2006»
13 years 7 months ago
Multi-screen Tiled Displayed, Parallel Rendering System for a Large Terrain Dataset
Real time terrain rendering plays a very important role in many fields, such of GIS, virtual reality, and military simulations. With the rapid development of PC-level hardware, rec...
Ping Yin, Xiaohong Jiang, Jiaoying Shi, Ran Zhou
PVG
2003
IEEE
164views Visualization» more  PVG 2003»
14 years 1 months ago
From Cluster to Wall with VTK
This paper describes a new set of parallel rendering components for VTK, the Visualization Toolkit. The parallel rendering units allow for the rendering of vast quantities of geom...
Kenneth Moreland, David Thompson

Publication
162views
13 years 11 months ago
Relations between Facial Display, Eye Gaze and Head Tilt: Dominance Perception Variations of Virtual Agents
In this paper, we focus on facial displays, eye gaze and head tilts to express social dominance. In particular, we are interested in the interaction of different non-verbal cues. W...
Nikolaus Bee, Stefan Franke and Elisabeth André
CHI
2004
ACM
14 years 8 months ago
Physically large displays improve path integration in 3D virtual navigation tasks
Previous results have shown that users perform better on spatial orientation tasks involving static 2D scenes when working on physically large displays as compared to small ones. ...
Desney S. Tan, Darren Gergle, Peter Scupelli, Rand...