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» An Investigation of Generalized Cases
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FPLAY
2008
13 years 12 months ago
The case for research in game engine architecture
This paper is a call for research in the field of game engine architecture and design, a more comprehensive and thorough understanding of which we consider to be essential for its...
Eike Falk Anderson, Steffen Engel, Peter Comninos,...
SIGCOMM
2010
ACM
13 years 10 months ago
The case for crowd computing
We introduce and motivate crowd computing, which combines mobile devices and social interactions to achieve large-scale distributed computation. An opportunistic network of mobile...
Derek Gordon Murray, Eiko Yoneki, Jon Crowcroft, S...
MICCAI
2004
Springer
14 years 11 months ago
Robust Generalized Total Least Squares Iterative Closest Point Registration
Abstract. This paper investigates the use of a total least squares approach in a generalization of the iterative closest point (ICP) algorithm for shape registration. A new General...
Raúl San José Estépar, Anders...
HICSS
2007
IEEE
134views Biometrics» more  HICSS 2007»
14 years 4 months ago
Exploring the Clinical Notes of Pathology Ordering by Australian General Practitioners: a text mining perspective
A massive rise in the number and expenditure of pathology ordering by general practitioners (GPs) concerns the government and attracts various studies with the aim to understand a...
Zoe Yan Zhuang, Rasika Amarasiri, Leonid Churilov,...
ISCAS
2007
IEEE
138views Hardware» more  ISCAS 2007»
14 years 4 months ago
Adaptive Pinning Synchronization of A General Complex Dynamical Network
— This paper further investigates and answers two fundamental questions in the complex dynamical networks: i) how many nodes should a general complex dynamical network with fixe...
Jin Zhou, Junan Lu, Jinhu Lu