This paper is a call for research in the field of game engine architecture and design, a more comprehensive and thorough understanding of which we consider to be essential for its...
Eike Falk Anderson, Steffen Engel, Peter Comninos,...
We introduce and motivate crowd computing, which combines mobile devices and social interactions to achieve large-scale distributed computation. An opportunistic network of mobile...
Derek Gordon Murray, Eiko Yoneki, Jon Crowcroft, S...
Abstract. This paper investigates the use of a total least squares approach in a generalization of the iterative closest point (ICP) algorithm for shape registration. A new General...
A massive rise in the number and expenditure of pathology ordering by general practitioners (GPs) concerns the government and attracts various studies with the aim to understand a...
Zoe Yan Zhuang, Rasika Amarasiri, Leonid Churilov,...
— This paper further investigates and answers two fundamental questions in the complex dynamical networks: i) how many nodes should a general complex dynamical network with fixe...