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ISCA
1998
IEEE
126views Hardware» more  ISCA 1998»
13 years 12 months ago
Switcherland: A QoS Communication Architecture for Workstation Clusters
Computer systems have become powerful enough to process continuous data streams such as video or animated graphics. While processing power and communication bandwidth of today...
Hans Eberle, Erwin Oertli
TRIDENTCOM
2005
IEEE
14 years 1 months ago
Integrated Network Experimentation using Simulation and Emulation
Discrete-event packet-level network simulation is well-known and widely used. Network emulation is a hybrid approach that combines real elements of a deployed networked applicatio...
Shashi Guruprasad, Robert Ricci, Jay Lepreau
ISCA
2011
IEEE
294views Hardware» more  ISCA 2011»
12 years 11 months ago
Moguls: a model to explore the memory hierarchy for bandwidth improvements
In recent years, the increasing number of processor cores and limited increases in main memory bandwidth have led to the problem of the bandwidth wall, where memory bandwidth is b...
Guangyu Sun, Christopher J. Hughes, Changkyu Kim, ...
HPCC
2005
Springer
14 years 1 months ago
FAST-EVP: An Engine Simulation Tool
Abstract. FAST-EVP is a simulation tool for internal combustion engines running on cluster platforms; it has evolved from the KIVA-3V code base, but has been extensively rewritten ...
Gino Bella, Alfredo Buttari, Alessandro De Maio, F...
NDSS
2008
IEEE
14 years 2 months ago
Automatic Protocol Format Reverse Engineering through Context-Aware Monitored Execution
Protocol reverse engineering has often been a manual process that is considered time-consuming, tedious and error-prone. To address this limitation, a number of solutions have rec...
Zhiqiang Lin, Xuxian Jiang, Dongyan Xu, Xiangyu Zh...