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13 years 8 months ago
Reconstruction of snow and ice surfaces using multiple view  vision techniques
In this paper we describe a vision system for reconstructing the relative structure of snow and ice surfaces. This effort is one step toward the long-term goal of rendering absol...
GOWRI SOMANATH , ROHITH MV , CATHLEEN A. GEIGER ...
SI3D
2010
ACM
13 years 7 months ago
Efficient irradiance normal mapping
Irradiance normal mapping is a method to combine two popular techniques, light mapping and normal mapping, and is used in games such as Half-Life 2 or Halo 3. This combination all...
Ralf Habel, Michael Wimmer
SIGCOMM
2010
ACM
13 years 7 months ago
NapSAC: design and implementation of a power-proportional web cluster
Energy consumption is a major and costly problem in data centers. A large fraction of this energy goes to powering idle machines that are not doing any useful work. We identify tw...
Andrew Krioukov, Prashanth Mohan, Sara Alspaugh, L...
AI
2010
Springer
13 years 7 months ago
Automatically generating personalized user interfaces with Supple
Today's computer-human interfaces are typically designed with the assumption that they are going to be used by an able-bodied person, who is using a typical set of input and ...
Krzysztof Z. Gajos, Daniel S. Weld, Jacob O. Wobbr...
ALGORITHMICA
2010
153views more  ALGORITHMICA 2010»
13 years 7 months ago
Confluently Persistent Tries for Efficient Version Control
We consider a data-structural problem motivated by version control of a hierarchical directory structure in a system like Subversion. The model is that directories and files can b...
Erik D. Demaine, Stefan Langerman, Eric Price
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