We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
: Multimedia networking in the near future is expected to be dominated by group applications such as IPTV, MMORPGs, and video conferencing. Hand in hand with new service offers, th...
Many emerging applications in both wired and wireless networks need support of secure group communications. There have been many secure group communication schemes in the setting ...
This paper investigates the energy-saving organization of sensor nodes in large wireless sensor networks. Due to a random deployment used in many application scenarios, much more n...
We present an on-line crosslayer control technique to characterize and approximate optimal policies for wireless networks. Our approach combines network utility maximization and ad...