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HPDC
2007
IEEE
14 years 1 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
ICC
2007
IEEE
150views Communications» more  ICC 2007»
14 years 1 months ago
Utility-based Optimal Rate Allocation for Heterogeneous Wireless Multicast
Abstract— Heterogeneous multicast is an efficient communication scheme especially for multimedia applications running over multihop networks when multicast receivers in the same...
Amr M. Mohamed, Hussein M. Alnuweiri
CEAS
2007
Springer
14 years 1 months ago
Hardening Fingerprinting by Context
Near-duplicate detection is not only an important pre and post processing task in Information Retrieval but also an effective spam-detection technique. Among different approache...
Aleksander Kolcz, Abdur Chowdhury
ISQED
2005
IEEE
112views Hardware» more  ISQED 2005»
14 years 1 months ago
Two-Dimensional Layout Migration by Soft Constraint Satisfaction
Layout migration has re-emerged as an important task due to the increasing use of library hard intellectual properties. While recent advances of migration tools have accommodated ...
Qianying Tang, Jianwen Zhu
BERTINORO
2005
Springer
14 years 29 days ago
Cooperative Content Distribution: Scalability Through Self-Organization
Abstract. Peer-to-peer networks have often been touted as the ultimate solution to scalability. Although cooperative techniques have been initially used almost exclusively for cont...
Pascal Felber, Ernst W. Biersack