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TCIAIG
2010
13 years 2 months ago
Evolutionary Game Design
It is easy to create new combinatorial games but more difficult to predict those that will interest human players. We examine the concept of game quality, its automated measurement...
Cameron Browne, Frédéric Maire
ACE
2004
163views Education» more  ACE 2004»
13 years 9 months ago
Adventure Cycles A Software Engineering Approach
In this paper we discuss using a case study to demonstrate the software engineering process from requirements, specification, preliminary user manual, prototyping, design, impleme...
John Paynter, Emma Sharkey
SIGSOFT
2006
ACM
14 years 1 months ago
Detecting increases in feature coupling using regression tests
Repeated changes to a software system can introduce small weaknesses such as unplanned dependencies between different parts of the system. While such problems usually go undetecte...
Olivier Giroux, Martin P. Robillard
ENGL
2006
99views more  ENGL 2006»
13 years 7 months ago
A Patient Specific Neural Networks (MLP) for Optimization of Fuzzy Outputs in Classification of Epilepsy Risk Levels from EEG Si
In recent years Neural Networks have been widely used as pattern and statistical classifiers in bio medical engineering. Most research to date using hybrid systems (Fuzzy-Neuro) fo...
R. Sukanesh, R. Harikumar
COMPSAC
2005
IEEE
14 years 1 months ago
Reasoning About Software Architecture-Based Regression Testing Through a Case Study
Two main issues need to be covered when dealing with the dependability of component-based systems: quality assurance of reusable software components and quality assurance of the a...
Henry Muccini, Marcio S. Dias, Debra J. Richardson