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» An efficient class and object encoding
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AIIDE
2009
13 years 8 months ago
Using Semantics to Improve the Design of Game Worlds
Design of game worlds is becoming more and more laborintensive because of the increasing demand and complexity of content. This is being partially addressed by developing semi-aut...
Tim Tutenel, Ruben Michaël Smelik, Rafael Bid...
BMCBI
2008
106views more  BMCBI 2008»
13 years 7 months ago
Comparison of normalisation methods for surface-enhanced laser desorption and ionisation (SELDI) time-of-flight (TOF) mass spect
Background: Mass spectrometry for biological data analysis is an active field of research, providing an efficient way of high-throughput proteome screening. A popular variant of m...
Wouter Meuleman, Judith Y. M. N. Engwegen, Marie-C...
CVPR
2007
IEEE
14 years 9 months ago
Region Classification with Markov Field Aspect Models
Considerable advances have been made in learning to recognize and localize visual object classes. Simple bag-offeature approaches label each pixel or patch independently. More adv...
Jakob J. Verbeek, Bill Triggs
ICALP
2009
Springer
14 years 7 months ago
Improved Algorithms for Latency Minimization in Wireless Networks
In the interference scheduling problem, one is given a set of n communication requests described by sourcedestination pairs of nodes from a metric space. The nodes correspond to d...
Alexander Fanghänel, Berthold Vöcking, T...
RT
2000
Springer
13 years 10 months ago
Fast Global Illumination Including Specular Effects
Rapidly simulating global illumination, including diffuse and glossy light transport is a very difficult problem. Finite element or radiosity approaches can achieve interactive si...
Xavier Granier, George Drettakis, Bruce Walter