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GAMEON
2007
13 years 11 months ago
Teaching AI Concepts by Using Casual Games: A Case Study
Nowadays it is not uncommon for computer games to be used as tools to help introduce basic computer science concepts. In this paper we argue that games could also be used in more ...
Cesar Tadeu Pozzer, Börje Karlsson
ICONIP
1998
13 years 11 months ago
A Web Oriented Recurrent Neural Network Simulator
YANNS (Yet Another Neural Network Simulator) is a new object-oriented neural network simulator for feedforward networks as well as general recurrent networks. The goal of this pro...
Romuald Boné, Michel Crucianu, Pascal Makri...
WSC
1997
13 years 11 months ago
SimTutor: A Multimedia Intelligent Tutoring System for Simulation Modeling
SimTutor is a multimedia intelligent tutoring system (ITS) for simulation modeling. Multimedia systems are now de facto standard on personal computers and increasing number of int...
Tajudeen A. Atolagbe, Vlatka Hlupic
WSC
1997
13 years 11 months ago
A Simulation-Based Production Testbed
Researchers at the National Institute of Standards and Technology have been developing a simulation-based production testbed. This testbed contains continuous simulation models of...
Albert Jones, Michael Iuliano
AIIDE
2009
13 years 11 months ago
Adapting Game-Playing Agents to Game Requirements
We examine the problem of self-adaptation in game-playing agents as the game requirements evolve incrementally. The goal of our current work is to develop an interactive environme...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...