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GECCO
2004
Springer
14 years 1 months ago
Evolving a Roving Eye for Go
Go remains a challenge for artificial intelligence. Currently, most machine learning methods tackle Go by playing on a specific fixed board size, usually smaller than the standa...
Kenneth O. Stanley, Risto Miikkulainen
GW
2005
Springer
242views Biometrics» more  GW 2005»
14 years 1 months ago
Finger Tracking Methods Using EyesWeb
This paper compares different algorithms for tracking the position of fingers in a two-dimensional environment. Four algorithms have been implemented in EyesWeb, developed by DIS...
Anne-Marie Burns, Barbara Mazzarino
CHI
2009
ACM
14 years 8 months ago
Gaze-augmented manual interaction
This project will demonstrate a new approach to employing users' gaze in the context of human-computer interaction. This new approach uses gaze passively in order to improve ...
Hans-Joachim Bieg
ETRA
2010
ACM
233views Biometrics» more  ETRA 2010»
14 years 1 months ago
Visual search in the (un)real world: how head-mounted displays affect eye movements, head movements and target detection
Head-mounted displays (HMDs) that use a see-through display method allow for superimposing computer-generated images upon a real-world view. Such devices, however, normally restri...
Tobit Kollenberg, Alexander Neumann, Dorothe Schne...
SASO
2007
IEEE
14 years 2 months ago
Emergence of Smooth Pursuit using Chaos
The task of tracking an object has been fully studied and many solutions presented before. However, it is a perfect test bed for the study of a novel model using Coupled Chaos Sys...
Boris Duran, Giorgio Metta, Giulio Sandini