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DIMEA
2008
164views Multimedia» more  DIMEA 2008»
13 years 9 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
JAISE
2010
169views Algorithms» more  JAISE 2010»
13 years 2 months ago
Responsive environments: User experiences for ambient intelligence
In this paper we review the emerging field of responsive environments as an ambient intelligence system with a focus on user experience. We see responsive environments as a combina...
Jorge Alves Lino, Benjamin Salem, Matthias Rauterb...
CSCWD
2009
Springer
14 years 2 months ago
Towards the use of collaborative virtual environments to crew unmanned oil platforms
This paper presents a human-centered vision of unmanned but crewed platforms, combining an onshore collaborative hybrid environment and an intelligent offshore oilfield. Computer ...
Hugo Fuks, Alberto Raposo, Simone Diniz Junqueira ...
MM
2006
ACM
109views Multimedia» more  MM 2006»
14 years 1 months ago
Vocal telekinesis: physical control of inanimate objects with minimal paralinguistic voice input
Growing awareness of the possible over-dominance of the visual modality in the field of interactive media and of the existence of untapped dimensions of sound has led many develop...
Sama'a Al Hashimi, Gordon Davies
HICSS
2003
IEEE
121views Biometrics» more  HICSS 2003»
14 years 28 days ago
A Comparison of Distributed Groupware Implementation Environments
This paper compares popular client and server architectures used for groupware. It presents a client framework and evaluates native, installed clients, Java-based applications, an...
Conan C. Albrecht