We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
This paper deals with low-energy code generation for a highly optimized digital signal processor designed for mobile communication applications. We present a genetic algorithm bas...
Markus Lorenz, Rainer Leupers, Peter Marwedel, Tho...
We propose here to deal with the optimization of velocity profiles of manipulator robots with a minimum time criterion subject to thermal constraints. This paper deals with the r...
Matthieu Guilbert, Pierre-Brice Wieber, Luc D. Jol...
Given a set of numbers, and a set of bins of fixed capacity, the NP-complete problem of bin packing is to find the minimum number of bins needed to contain the numbers, such that ...
This paper presents a comparative analysis of neural networks, simulated annealing, and genetic algorithms in the determination of input patterns for testing analog circuits. The ...