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VISUALIZATION
2003
IEEE
14 years 2 months ago
Image Space Based Visualization of Unsteady Flow on Surfaces
We present a novel technique for direct visualization of unsteady flow on surfaces from computational fluid dynamics. The method generates dense representations of time-dependen...
Robert S. Laramee, Bruno Jobard, Helwig Hauser
COMPGEOM
2003
ACM
14 years 2 months ago
Billboard clouds
We introduce billboard clouds – a new approach for extreme simplification in the context of real-time rendering. 3D models are simplified onto a set of planes with texture and...
Xavier Décoret, Frédo Durand, Fran&c...
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
14 years 1 months ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff
SIGGRAPH
2010
ACM
14 years 1 months ago
Micropolygon ray tracing with defocus and motion blur
We present a micropolygon ray tracing algorithm that is capable of efficiently rendering high quality defocus and motion blur effects. A key component of our algorithm is a BVH (...
Qiming Hou, Hao Qin, Wenyao Li, Baining Guo, Kun Z...
VISUALIZATION
2000
IEEE
14 years 1 months ago
Hardware-accelerated volume and isosurface rendering based on cell-projection
We present two beneficial rendering extensions to the Projected Tetrahedra (PT) algorithm by Shirley and Tuchman. These extensions are compatible with any cell sorting technique,...
Stefan Röttger, Martin Kraus, Thomas Ertl